SAI
BHARGAV
Game Designer — MA Graduate — Crafting immersive worlds with passion and precision.
WHO I AM
Dynamic Game Designer with over two years of experience, specializing in balancing gameplay mechanics, crafting immersive levels, and leveraging analytics to enhance player engagement and retention.
Successfully contributed to two titles achieving 50,000+ downloads on Google Play Store, driving significant revenue. Skilled in VR/AR development, combining artistic vision with practical execution. A strong collaborator, adept at delivering high-quality results under tight deadlines.
I work to evoke emotion and strive for perfection. Highly motivated and innovative, I leverage creative skills and technical expertise to craft captivating and immersive gaming experiences.
EXPERIENCE
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SEP 2023 – DEC 2023Game DesignerNeoVene Limited · Internship · Middlesbrough, UK · RemoteDesigned and developed an educational game focused on healthcare, improving user's understanding of healthcare practices through gamification. Created comprehensive GDD and supplementary design materials. Planned and prototyped levels to deliver engaging and pedagogically effective gameplay. Developed AR/VR levels praised for intuitive navigation and player immersion. Delivered a functional game prototype within a 4-month period.
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NOV 2021 – JUL 2022Level DesignerCYMAX Infotainment · Full-time · Hyderabad, India · On-siteUtilized Unity & Unreal, incorporating interactions and animations to create dynamic immersive environments. Executed full-cycle level planning — concept to implementation — leveraging grey box prototyping. Developed a 360-degree cinematic experience for immersive storytelling.
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MAY 2021 – OCT 2021Junior Game DesignerFlick Games Official · Full-time · Hyderabad, India · RemoteContributed to game design documentation, mechanic iteration, and feature prototyping as part of an agile team delivering mobile game experiences. Designed and balanced levels for Toilet Dash (50k+ Play Store downloads) and Mega SUV Car Ramp with a focus on player engagement, progression and retention-driven features aligned with product goals
EDUCATION
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2022 – 2024MA Game Design (with advanced practice)Teesside University · Middlesbrough, UKSpecialising in game mechanics, mission design, game management, rational game design, and game optimization. Master thesis: Hotel Luxe Inn: Manager's Challenge — a management simulation serious game addressing hospitality challenges.
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2017 – 2021Bachelor's in Multimedia (Gaming)Jawaharlal Nehru Technological University · Hyderabad, IndiaFour-year undergraduate degree covering game development, multimedia production, 3D modelling, and interactive media design.